New pro/con: Far draw distances
New pro/con: Free, open world environment
New pro/con: Attacking the same gaurd posts over and over gets old
New pro/con: Once you commence the final mission set, you can't go back and finish what you left behind
New pro/con: Slow vehicles
New pro/con: Convincing enemy AI for the most part
New pro/con: Destructable environments
New pro/con: Side missions are often all the same
New pro/con: No loading when going into buildings or new across areas
New pro/con: Enemies are back as soon as you leave and come back to an area
Disagreed: "enemy units AI/health is poorly executed"
Agreed: "Takes a very long time to get from one area to another, there is a transportation system but location points are limited."
Agreed: "Game-play becomes repetitive after some time"
Agreed: "driving around is constantly interrupted by enemy vehicles making transportation a big pain"
Agreed: "Amazing fire feature; fire lives, breathes and spreads realistically"