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Released in Japan in summer of 2007 unde the title Trusty Bell: Chopin's Dream, Eternal Sonata is a traditional Japanese Role Playing Game with a combination of real-time and turn-based combat. The story takes place inside of classical composer Frederic Chopin's mind three hours before he succumbs to tuberculosis at the age of 39. Inside this dream he finds himself in a world where people are gifted with magical powers but cursed with incurable diseases. Chopin meets with various characters on a quest to defeat an evil dictator that is oppressing the people.

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Pros & Cons

Pros:
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Fantastic cell shaded graphics
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Very vibrant colors and a beautifully crafted world
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Exciting and intense combat that involves a lot of strategy
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Engrossing music
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Cons:
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Long cutscenes
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Game can be too easy, mitigating much of the strategy available
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More information

Story

The game uses a contrast of real and fantastical, as the story is based on the real figure of Chopin and includes references and biographical information about the composer, while the fantasy world is represented in cell-shaded cartoon graphics. While the story itself is removed from Chopin's real world life, music makes a strong thematic presence throughout the entire game including the towns and villages you visit, to the weapons you wield. An optional side quest in the game sees you collecting bits and pieces of Chopin's music to accompany other characters in the game to gain new items. The linear story is told through real-time cutscenes that are fully voiced in either English or the original Japanese with English subtitles.

Similar to other traditional JRPGs the main gameplay is divided into two sections; the world exploration, and combat. Exploration sees you traveling to different villages, talking with people and gaining more information. You'll also traverse through dungeons collecting items, and encountering enemies. Unlike totally open world games such as Oblivion, the characters are limited to predefined paths and areas.

Combat

In Eternal Sonata the enemies are visible in the exploration mode allowing you to avoid them altogether, or approach them from behind for an advantageous position in combat. Touching an enemy triggers the battle mode where all of the combat happens. The combat itself is part turn-based and part real-time. Each character gets a turn to make their action while every other character in the arena has to wait. Real-time aspects come into play when a character's turn comes up. They have a set amount of time to move, attack, use skills, or items. All actions occur in real-time where pressing the button initiates the action immediately. Attacks can be chained together for more damage.

As you level up your characters and party new abilities are gained, and the strategic elements that go into combat are constantly changing. To add another wrinkle to the combat is the light/dark system that grants your characters different skills depending on whether or not they're standing in an area that is covered in light or shadow. Enemies are also affected by the light as they can change their form depending on the situation.

Extra Notes

Originally slated as an Xbox 360 exclusive, Eternal Sonata is scheduled for release on the Playstation 3 sometime in 2008. Any new features and additions to the PS3 port are currently unknown.

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2 comments about Eternal Sonata

1.  avatar Omar  Sep 19, 2007 3:44pm

I've been really interested in this game ever since it was unveiled partly because of the story, partly because of the amazing art style, and partly because of the combat. And I have to say that after playing the demo the game delivers on the last two, and reviews are coming in confirming that the story is solid.

It's a shame it's coming out at a time when the major heavy hitters are releasing. Between Skate and the impending Halo 3, this game is just going to have to wait. I'm sure this is what'll happen to a lot of games this holiday season, but if I can pick up some games on the cheap in 2008 I can't be too sad about it.
2.  avatar GT-D  Sep 20, 2007 2:11pm

I'd like to try this - it sounds interesting and the wifey wants to try out a single player RPG having gotten into WoW. Now we just need a console.
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Key Features:

Developer Namco
Genre RPG, Turn-Based
Manufacturer tri-Crescendo
Platform Xbox 360, PS3
Price $59.99
Recommended Age Teen
Release Date Sep. 17, 2007

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288 views and 26 edits (see all)
5 contributors -  Omar, GT-D, silence omo7, fireguy354, Kerii
Created: 09/19/2007 - 13:13
Modified: 05/19/2008 - 19:39