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Guild Wars Prophecies

Guild Wars Prophecies officially known as simply Guild Wars, is the first campaign of the Guild Wars series of Action RPGs, developed by the Seattle-based ArenaNet game developer studio, a subsidiary of South Korean game publisher NCsoft. Prophecies introduced players to the world of Guild Wars, known as Tyria, and premiered several elements that are now known as core components of the Guild Wars games.

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Guild Wars
MSRP --
Release date April, 2005
Brand NCsoft
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Pros & Cons

ProSCORE
1 review
50
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mixed
positive
0 positive
1 mixed
0 negative

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Pros:
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No monthly fee
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Cons:
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Instanced, closed world
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This report was started May 13, 2008 at 6:21 pm by Midwinter
with the last edit occurring Friday, 7:18 AM by Fugazi
This page has been viewed 119 times, with 15 edits by 4 contributors.
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Comments

1.  avatar BrileyKenney said:

This MMO is much better than WOW, and more immersive. It actually takes a great amount of skill to play the game as opposed to most other MMORPG's where hours of wasted life leveling up ridiculous amounts earn you seniority. As with most online games however, the game does require some serious grinding (playing or participating in the same way constantly).
I play it almost daily, I have slowed down however depending on my personal schedule; but I still love the game just as much as I did when I first started playing. There is tons to do, and a seemingly endless supply of expansions (over-exaggerating).

Great game if you love MMORPG's.

Side Note: WOW Sucks.
Nov 27, 2008 7:07pm
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Reviews

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Fugazi

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Friday, 7:18 AM
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ProSCORE
50
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mixed
positive
1 pro
1 con
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Pros

  • No monthly fee

Cons

  • Instanced, closed world

Competitors

Fugazi prefers World Of Warcraft over Guild Wars Prophecies
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