Halo 3 creates 3X traffic surge on Xbox Live


by Erik Oct 5, 2007 fileunderFound in Halo 3


In the week following the September 25th release of Halo 3, Xbox Live saw a dramatic 200% increase in bandwidth usage, according to an October 4th Sandvine report. Sandvine Incorporated, a Canadian company that monitors Internet broadband usage, revealed the details of the hugely anticipated next installment of the Halo trilogy for Xbox 360 in a recent press release:

Click here to read the full PDF report.

This isn't the first time that Xbox Live saw a bandwidth jump after the release of a new game. After the release of Gears of War in November 2006, Live saw a 55% increase in the number of Xbox Live users.

Other interesting stats that came out of the Sandvine report:

  • Xbox Live traffic builds up starting early afternoon with peak just before midnight (starts building late-morning on weekends, duh)
  • Peak Xbox Live traffic occurs between 6pm and 1am ET
  • Not much change in the number of hosts, implying that the bandwidth increase came from existing Live subscribers
  • Halo 3 release was 6.7X more popular than Gears of War
    • Halo 3: +200% bandwidth
    • Gears of War: +30% bandwidth

If you saw any slow-downs or sluggishness on Xbox Live or the Marketplace starting Sep. 25, now you know why.

Source: Sandvine

5 comments

1.  avatar Erik  Oct 05, 2007 11:31pm

GigaOM points out that the more interesting statistic may be that Halo 3 isn't selling as many consoles as people may have thought. Most people buying Halo 3 already owned a 360.
2.  avatar dialupinternetuser  Oct 06, 2007 1:12pm

Is Halo 3 on Xbox Live Silver, or is it gold only.
3.  avatar HK-47m4  Oct 06, 2007 3:25pm

I agree with what Nintendo said, most Halo Fans have already upgraded to the 360 and were playing games like Bioshock before Halo came out.
4.  avatar underman174  Nov 13, 2007 8:37pm

wow i agree too
5.  avatar underman174  Nov 13, 2007 8:39pm

i wonder y theres less ppl on live before halo 3 was out hmm
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