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Developer Factor 5 moves on from its Star Wars tradition to bring Lair, a fantasy-based dragon game, exclusive to Sony's Playstation 3. Lair sees you controlling a giant dragon as you battle your country's enemies in the air and on the ground using a wealth of fire and melee attacks. The premise of the game takes place in a fantasy world that is being torn apart by a massive number of volcanoes that are destroying the land and polluting the air. Two rival countries battle over which will take control over the remaining inhabitable areas.

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Lair
MSRP $59.00
Release date September, 2007
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Pros & Cons7
Reviews3
Details
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Pros & Cons

ProSCORE
3 reviews
71
negative
mixed
positive
3 positive
0 mixed
0 negative

[i] How is the ProSCORE calculated?

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Pros:
Do you agree?
Very large scale battles are impressive
+3agreedisagree

High production qualities
+3agreedisagree

Motion controls are intuitive
+2agreedisagree

Impressive details and graphics.
+2agreedisagree

Impressive music score.
+2agreedisagree

Cons:
Do you agree?
Mission objectives can be confusing with little direction
+3agreedisagree

No radar so you aren't sure where to go and there have been complaints about the lock on system used to kill enemies.
+2agreedisagree


3 people added to this review by submitting or voting on pros and cons. Add your say!

Details

The game takes place over a series of stages that have you accomplishing various objectives. Common to the genre, these objectives usually involve protecting your allies and destroying the enemies. Some levels take place in the midst of giant battles with your dragon and warrior influencing the progression of the overall fight.

Factor 5 makes extensive use out of the SIXAXIS controller using the motion sensing capabilities to handle all of the dragon's flying controls. At the touch of a button the dragon can land on the ground where control moves to the left analog stick. Combat comes in three forms: air-to-air, air-to-ground, and ground-to-ground. In each form of combat both ranged and melee attacks are available.

Ranged attacks take the form of fire balls and other fire attacks using a lock on mechanism. The more fire you shoot out the less powerful the attacks become, so waiting for your power to recharge results in more powerful attacks. In the air close combat attacks result in a mini-game being triggered where you bash the opposing dragon by jolting the controller, killing the enemy using a fancy finishing move.

Originally slated for release in August 2007, Sony delayed Lair to incorporate basic online capabilities in the form of stat tracking leaderboards.

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This report was started August 2, 2007 at 3:17 pm by Omar
with the last edit occurring August 14, 2007 at 4:09 am by silence omo7
This page has been viewed 193 times, with 28 edits by 4 contributors.
See the full report history »

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Comments

1.  avatar HK-47m4 said:

I don't know about this game. I wanted it at first, but now I am not sure. I guess I'll just wait until Gamespot and IGN give their reviews.
Aug 03, 2007 3:31pm
2.  avatar Omar said:

It didn't score too well in the latest EGM (an average of around 6.5) and some European reviewers have given less than glowing impressions. It seems that Factor 5 has learned very little in regards to mission design and falls into the same traps as the Rogue Squadron games with unclear objectives and constant interruptions.
Aug 03, 2007 5:09pm
3.  avatar HK-47m4 said:

Hmmm.. according yo the Play Magazine Reviewer (He gave it 9 out of 10) it seems as if the version Gamepro and EGM (As well as everyone else) played was the preview build that was made shortly after the TGS. This preview build had framerate problems and control problems which might explain the bad review scores (3.75 out of 5 and 5.5 out of 10). They didn't even say those were the preview builds which was cruel IMO. The dude from Play Magazine said he called Factor 5 about this and they said the framerate and the control problem would be fixed in the final build and then this reviewer said he did his review with that in mind. So we will see.
Aug 05, 2007 11:44pm
4.  avatar HK-47m4 said:

I listened to some of the music for this game at the PlayStation blog and it is FANTASTIC. It kind of reminded me of music in Star Wars and The Gladiator.
Aug 14, 2007 4:01am
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Reviews

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HK-47m4

avatar
August 14, 2007
approved
reviewer
ProSCORE
71
negative
mixed
positive
5 pros
2 cons

Pros

  • Very large scale battles are impressive
  • High production qualities
  • Motion controls are intuitive
  • Impressive details and graphics.
  • Impressive music score.

Cons

  • Mission objectives can be confusing with little direction
  • No radar so you aren't sure where to go and there have been complaints about the lock on system used to kill enemies.

Comments

"I don't know about this game. I wanted it at first, but now I am not sure. I guess I'll just wait until Gamespot and IGN give their reviews."
"Hmmm.. according yo the Play Magazine Reviewer (He gave it 9 out of 10) it seems as if the version Gamepro and EGM (As well as everyone else) played was the preview build that was made shortly after the TGS. This preview build had framerate problems and control problems which might explain the bad review scores (3.75 out of 5 and 5.5 out of 10). They didn't even say those were the preview builds which was cruel IMO. The dude from Play Magazine said he called Factor 5 about this and they said the framerate and the control problem would be fixed in the final build and then this reviewer said he did his review with that in mind. So we will see."
"I listened to some of the music for this game at the PlayStation blog and it is FANTASTIC. It kind of reminded me of music in Star Wars and The Gladiator."
Did you find this review helpful?
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 / 
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silence omo7

avatar
August 14, 2007
approved
reviewer
ProSCORE
67
negative
mixed
positive
4 pros
2 cons
want itwant it

Pros

  • Very large scale battles are impressive
  • High production qualities
  • Impressive details and graphics.
  • Impressive music score.

Cons

  • Mission objectives can be confusing with little direction
  • No radar so you aren't sure where to go and there have been complaints about the lock on system used to kill enemies.

Did you find this review helpful?
Yes
 / 
No

Omar

avatar
August 3, 2007
approved
reviewer
ProSCORE
75
negative
mixed
positive
3 pros
1 con

Pros

  • Very large scale battles are impressive
  • High production qualities
  • Motion controls are intuitive

Cons

  • Mission objectives can be confusing with little direction

Comments

"It didn't score too well in the latest EGM (an average of around 6.5) and some European reviewers have given less than glowing impressions. It seems that Factor 5 has learned very little in regards to mission design and falls into the same traps as the Rogue Squadron games with unclear objectives and constant interruptions."
Did you find this review helpful?
Yes
 / 
No

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