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LittleBigPlanet

LittleBigPlanet is Sony's premier title for the 2008 holiday season and features the iconic SackBoy character traversing through a sea of user created levels. The game is reminiscent of classic 2D platformers similar to the Nintendo Marios, however the levers are composed of physics-based objects that are very similar to their real-world counterparts. An orange looks and acts like an orange, cloth, leather, rock, sponge, wood etc are all materials that act and behave in the same way you expect them to. The main draw to LBP is the level-creation side of things where the game gives you the tools to construct levels, objects and machines to share with the world. LBP breaks new ground in the console realm as the creation tools are more sophisticated than anything found previous, and even surpass games such as Spore. Complicated mechanical machines can be created using a combination of pulleys, gears, pistons and switches that makes the game have more in common with LEGO than Mario.

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LittleBigPlanet
MSRP $59.99
Release date October, 2008
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Pros & Cons19
Reviews10
Details
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Competitors
Comments1
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Pros & Cons

ProSCORE
10 reviews
67
negative
mixed
positive
7 positive
2 mixed
1 negative

[i] How is the ProSCORE calculated?

show me!

Pros:
Do you agree?
user created content can be shared online
+7agreedisagree

SackBoys are cute, and making them dance is fun
+7agreedisagree

You can take other people's machines and use them in your own levels
+6agreedisagree

Unprecedented level of creation tools at your disposal
+6agreedisagree

A very strong and active community will make some great/beautiful levels
+4agreedisagree

game won't get boring as fast with the latest-and-greatest levels updated constantly
+3agreedisagree

The game's included 20 levels are themselves very well made
+3agreedisagree

Great sound track
+3agreedisagree

most advanced physics engine to date
+1agreedisagree

Unprecedented character control
+1agreedisagree

Cons:
Do you agree?
Some additional downloadable content costs money
+3agreedisagree

PS3 only
+2agreedisagree

The 3-level plane switching can be cumbersome
+2agreedisagree

Jumping mechanics are floaty
+1agreedisagree

A lot of levels start to look and feel the same pretty quickly
0agreedisagree

cannot download game photos/screenshots to a PC
-2agreedisagree

Limited to 2D perspective
-3agreedisagree

Bias towards the create side of things at the expense of "play"
-3agreedisagree

Limited to recreating 8-bit level games
-4agreedisagree


10 people added to this review by submitting or voting on pros and cons. Add your say!

Details

Features

  • simple controls (jump, and grab)
  • 2D based gameplay
  • customize your character
  • create and share your levels
  • play and modify other people's levels and use their creations in your own levels
  • create your own stickers with the Playstation Eye
  • 4-player co-op, online and offline

Create - LBP's creation side gives you a variety of tools to modify everything from the landscape, to making walking monsters and vehicles. In the beta that released before the game's launch some of the most widely regarded user-creations were a mechanical calculator that could perform simple arithmetic operations, and a pinball machine level. Essentially, the game's tools let you recreate most 2D games from the Atari and original Nintendo with their own physics twist. Each level has its own online scoreboard for competitive aspects, and in your own level you can grant people rewards for reaching certain level thresholds or completing tasks under a certain time.

Play - You can team up with up to 3 other players, either locally on your own PS3 or online to complete the levels. The basic gameplay is relatively simple in the modern era as there are only two buttons, one for jumping and one for "grabbing". It's interacting with the game's physical objects that SackBoy's capabilities are enhanced using launching springs, jetpacks, and other user-created mechanisms to traverse the levels.

Share - Each of the levels you create can be shared with the world at large, and you can play all the world's levels that have been shared. Each person has a limited number of levels that they can publish, with certain creators who get more attention being able to earn more space for more levels. To manage the number of levels being published and find the gems, LBP uses a system similar to many Web 2.0 sites such as YouTube and ProductWiki, using a combination of tagging, rating, and commenting to identify the best levels.

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This report was started October 17, 2008 at 12:10 pm by Yale
with the last edit occurring June 14, 2009 at 12:34 am by sputz844
This page has been viewed 336 times, with 110 edits by 10 contributors.
See the full report history »

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Comments

1.  avatar Omar said:

I've been anticipating this game ever since it was first announced in early 2007. I finally got a chance to play the beta last week, and in some ways it surpassed my expectations while in others it fell below.

At first I wasn't too excited by the game because I'm not big on 2D platformers, but after finding out more about it, and seeing what could be accomplished with the tools it all sounded very cool. Then when the beta first came out and people were doing some crazy things, the possibilities really did seem endless. But then... the 2nd day of the beta passed, and the third, and then a week, and it was just one rocket car after another. And then some more complicated stuff started coming out such as a pinball machine, space invaders, etc.

After playing it myself I realized that this game, at heart, is a 2D platfomer. Which is just not for me. And while the create tools do let you make some amazing things, the ultimate potential is simple 2D games such as pinball and space invaders. Furthermore, these are sloppy approximations to the real thing. I've already played all those games, and didn't really like them back then.

But if you're big into the Create, then this game really is the perfect thing for you. LEGO freaks, or connectix freaks will have a ball stitching together gears and pulleys and all that to make some pretty elaborate systems. I just don't have the time, energy or inclination to really dig into the create side of things, and the play side just isn't enough for me.

If I already owned a PS3 I'd still pick the game up, but as it is now, it's not worth buying a PS3 for.
Oct 17, 2008 7:13pm
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Reviews

Sort by: Most helpful  •  Newest  •  Most positive

Omar

avatar
October 17, 2008
approved
reviewer
ProSCORE
45
negative
mixed
positive
5 pros
6 cons
1 out of 1 people found this review helpful.

Pros

  • SackBoys are cute, and making them dance is fun
  • You can take other people's machines and use them in your own levels
  • Unprecedented level of creation tools at your disposal
  • A very strong and active community will make some great/beautiful levels
  • The game's included 20 levels are themselves very well made

Cons

  • The 3-level plane switching can be cumbersome
  • Jumping mechanics are floaty
  • A lot of levels start to look and feel the same pretty quickly
  • Limited to 2D perspective
  • Bias towards the create side of things at the expense of "play"
  • Limited to recreating 8-bit level games

Comments

"I've been anticipating this game ever since it was first announced in early 2007. I finally got a chance to play the beta last week, and in some ways it surpassed my expectations while in others it fell below.

At first I wasn't too excited by the game because I'm not big on 2D platformers, but after finding out more about it, and seeing what could be accomplished with the tools it all sounded very cool. Then when the beta first came out and people were doing some crazy things, the possibilities really did seem endless. But then... the 2nd day of the beta passed, and the third, and then a week, and it was just one rocket car after another. And then some more complicated stuff started coming out such as a pinball machine, space invaders, etc.

After playing it myself I realized that this game, at heart, is a 2D platfomer. Which is just not for me. And while the create tools do let you make some amazing things, the ultimate potential is simple 2D games such as pinball and space invaders. Furthermore, these are sloppy approximations to the real thing. I've already played all those games, and didn't really like them back then.

But if you're big into the Create, then this game really is the perfect thing for you. LEGO freaks, or connectix freaks will have a ball stitching together gears and pulleys and all that to make some pretty elaborate systems. I just don't have the time, energy or inclination to really dig into the create side of things, and the play side just isn't enough for me.

If I already owned a PS3 I'd still pick the game up, but as it is now, it's not worth buying a PS3 for."
Did you find this review helpful?
Yes
 / 
No

sputz844

avatar
June 14, 2009
approved
reviewer
ProSCORE
83
negative
mixed
positive
10 pros
2 cons

Pros

  • user created content can be shared online
  • SackBoys are cute, and making them dance is fun
  • You can take other people's machines and use them in your own levels
  • Unprecedented level of creation tools at your disposal
  • A very strong and active community will make some great/beautiful levels
  • game won't get boring as fast with the latest-and-greatest levels updated constantly
  • The game's included 20 levels are themselves very well made
  • Great sound track
  • most advanced physics engine to date
  • Unprecedented character control

Cons

  • PS3 only
  • The 3-level plane switching can be cumbersome

Did you find this review helpful?
Yes
 / 
No

plouj

avatar
November 16, 2008
approved
reviewer
ProSCORE
62
negative
mixed
positive
5 pros
3 cons
want itwant it
have ithave it

Pros

  • user created content can be shared online
  • SackBoys are cute, and making them dance is fun
  • You can take other people's machines and use them in your own levels
  • Unprecedented level of creation tools at your disposal
  • game won't get boring as fast with the latest-and-greatest levels updated constantly

Cons

  • Some additional downloadable content costs money
  • Jumping mechanics are floaty
  • cannot download game photos/screenshots to a PC

Did you find this review helpful?
Yes
 / 
No

cdpage

avatar
January 8, 2009
approved
reviewer
ProSCORE
86
negative
mixed
positive
6 pros
1 con
love itlove it
have ithave it

Pros

  • user created content can be shared online
  • SackBoys are cute, and making them dance is fun
  • You can take other people's machines and use them in your own levels
  • Unprecedented level of creation tools at your disposal
  • A very strong and active community will make some great/beautiful levels
  • Great sound track

Cons

  • The 3-level plane switching can be cumbersome

Did you find this review helpful?
Yes
 / 
No

VesNL

avatar
March 1, 2009
approved
reviewer
ProSCORE
67
negative
mixed
positive
4 pros
2 cons
have ithave it

Pros

  • user created content can be shared online
  • You can take other people's machines and use them in your own levels
  • A very strong and active community will make some great/beautiful levels
  • Great sound track

Cons

  • Some additional downloadable content costs money
  • Jumping mechanics are floaty

Did you find this review helpful?
Yes
 / 
No

lonehunter

avatar
January 14, 2009
approved
reviewer
ProSCORE
50
negative
mixed
positive
3 pros
3 cons
want itwant it

Pros

  • user created content can be shared online
  • SackBoys are cute, and making them dance is fun
  • most advanced physics engine to date

Cons

  • Some additional downloadable content costs money
  • The 3-level plane switching can be cumbersome
  • A lot of levels start to look and feel the same pretty quickly

Did you find this review helpful?
Yes
 / 
No

anon

avatar
December 29, 2008
approved
reviewer
ProSCORE
80
negative
mixed
positive
4 pros
1 con

Pros

  • user created content can be shared online
  • SackBoys are cute, and making them dance is fun
  • Unprecedented level of creation tools at your disposal
  • The game's included 20 levels are themselves very well made

Cons

  • PS3 only

Did you find this review helpful?
Yes
 / 
No

Rat

avatar
February 13, 2009
approved
reviewer
ProSCORE
75
negative
mixed
positive
3 pros
1 con
love itlove it
have ithave it

Pros

  • SackBoys are cute, and making them dance is fun
  • You can take other people's machines and use them in your own levels
  • Unprecedented level of creation tools at your disposal

Cons

  • PS3 only

Did you find this review helpful?
Yes
 / 
No

Yale

avatar
October 17, 2008
approved
reviewer
ProSCORE
75
negative
mixed
positive
3 pros
1 con

Pros

  • user created content can be shared online
  • game won't get boring as fast with the latest-and-greatest levels updated constantly
  • most advanced physics engine to date

Cons

  • PS3 only

Did you find this review helpful?
Yes
 / 
No

Kelly

avatar
November 4, 2008
approved
reviewer
ProSCORE
0
negative
mixed
positive
0 pros
1 con
want itwant it

Pros

Did not agree with any pros

Cons

  • PS3 only

Did you find this review helpful?
Yes
 / 
No

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