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    <title>ProductWiki</title>
    <language>en-us</language>
    <link>http://www.productwiki.com/manufacturer--square-enix/</link>
    <description>Featured content from ProductWiki. Hottest products, active discussions, recent articles, and hot links.</description>
    <item>
      <title>Deus Ex: Human Revolution</title>
      <link>http://www.productwiki.com/deus-ex-human-revolution/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/deus_ex_human_revolution-100-100.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;p&gt;Deus Ex: Human Revolution is a role-playing video game from Square Enix developed in conjunction with Eidos Montreal. Functioning as a prequel to the Deus Ex: The Conspiracy and Deus Ex: Invisible War titles, this game revolves around mechanical character augmentations within the categories of &amp;quot;Combat&amp;quot;, &amp;quot;Stealth&amp;quot;, &amp;quot;Technology&amp;quot; and &amp;quot;Social&amp;quot; interaction. Multiple AI technologies have been employed in effort to maximize the &amp;quot;real life&amp;quot; elements of the game, including individualized enemy reactions based on weapon and behaviour type alongside squad leader allegiance. Each firearm features its own ammunition type with specific performance upgrades offered for each gun, while a regenerative health model helping to minimize extensive rations scrounging. Human Revolution's primary view is a first-person layout, but occasionally changes to third-person for providing environmental context during stealth modes, specific augmentations and specialized kills. A limited edition &amp;quot;Augmented Version&amp;quot; is also available that includes a 40-page art book, graphic novel and bonus DVD.&amp;nbsp;&lt;/p&gt;
&lt;h2&gt;Features&lt;/h2&gt;
&lt;ul&gt;
    &lt;li&gt;Available for Xbox 360, Playstation 3 and PC (Windows 7/Vista/XP) consoles&lt;/li&gt;
    &lt;li&gt;Functions as a prequel to the first and second Deus Ex titles&lt;/li&gt;
    &lt;li&gt;Four primary game elements: &amp;quot;Combat&amp;quot;, &amp;quot;Stealth&amp;quot;, &amp;quot;Technology&amp;quot; and &amp;quot;Social&amp;quot;&amp;nbsp;&lt;/li&gt;
    &lt;li&gt;First-person control with occasional third-person views&lt;/li&gt;
    &lt;li&gt;Upgradeable weapons and ammunition&amp;nbsp;&lt;/li&gt;
    &lt;li&gt;Cyberpunk/Renaissance design style&amp;nbsp;&lt;/li&gt;
    &lt;li&gt;Regenerative health system&amp;nbsp;&lt;/li&gt;
    &lt;li&gt;Special Edition &amp;quot;Augmented Version&amp;quot; also available&amp;nbsp;&lt;/li&gt;
&lt;/ul&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Fri, 20 May 2011 16:48:03 -0400</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/deus-ex-human-revolution/</guid>
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    <item>
      <title>Chrono Trigger</title>
      <link>http://www.productwiki.com/chrono-trigger/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/chrono_trigger-100-100.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;p&gt;&lt;em&gt;Chrono Trigger&lt;/em&gt; begins with the 1000 A.D. Millennial Fair, where Crono and Marle sample Lucca's new teleportation device. Marle volunteers, but disappears through a strange portal when the machine reacts with her pendant. Crono asks to be sent through the machine to find her, and discovers he's traveled back 400 years. He meets Marle at Guardia Castle, and learns that a search party looking for the missing queen of that era found her instead. Marle then vanishes; Lucca arrives and claims that she's actually the princess of Guardia in 1000 A.D., and that since her ancestor was not rescued, Marle &lt;a title="Grandfather paradox" href="http://en.wikipedia.org/wiki/Grandfather_paradox"&gt;ceased to exist&lt;/a&gt;. With the help of a talking amphibian called Frog, Crono and Lucca rescue the real Queen, kidnapped by &amp;quot;Mystics&amp;quot; who worship the &lt;a title="Wizard (character class)" href="http://en.wikipedia.org/wiki/Wizard_%28character_class%29"&gt;wizard&lt;/a&gt; Magus. Marle reappears and the group returns to 1000 A.D., where Crono is placed on trial for allegedly kidnapping Marle. He's sentenced to death, but breaks free from the prison. With Marle and Lucca, he flees the king, to nearby Guardia Forest, where they stumble into a time gate. They're shocked to find a devastated world filled with futuristic ruins (later determined to be 2300 A.D.), and uncover a video of the &amp;quot;Day of Lavos&amp;quot;. The video shows a creature called Lavos erupting from the planet's surface in 1999 A.D and decimating the planet. The group resolve to prevent this catastrophe and recruit a robot named Robo before entering a new gate to arrive at the ethereal End of Time&lt;/p&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Fri, 30 May 2008 21:05:12 -0400</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/chrono-trigger/</guid>
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    <item>
      <title>Dead Island</title>
      <link>http://www.productwiki.com/dead-island/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/dead_island-60-60.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;p&gt;Dead Island is an open world action adventure/horror game developed by Techland for PC, PlayStation 3, and Xbox 360, and distributed by Square Enix. At the Royal Palms resort on the South Pacific island of Banoi, four characters find themselves strangely immune to the unknown cause of a zombie outbreak that plunges the vacation spot into carnage and chaos. Focusing on close-quarter, immersive melee, thousands of weapons (from blunt objects to serious firepower) and a weapon customization system allow for intricately customized but intimately pressing survival. Along with the standard action adventure model, RPG elements have been added allowing for the development of characters, including XP leveling, and unlockable skill trees to further craft the ideal survivor.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;h2&gt;Features&lt;/h2&gt;
&lt;ul&gt;
    &lt;li&gt;Open-world setting&lt;/li&gt;
    &lt;li&gt;4 player co-op multiplayer&lt;/li&gt;
    &lt;li&gt;Visually detailed attack effects&lt;/li&gt;
    &lt;li&gt;Immersive surroundings&lt;/li&gt;
    &lt;li&gt;Multi-terrain survival&lt;/li&gt;
    &lt;li&gt;Variety of enemy attack styles&lt;/li&gt;
    &lt;li&gt;Mystery/escape driven story&lt;/li&gt;
    &lt;li&gt;4 dynamic playable characters&lt;/li&gt;
&lt;/ul&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Fri, 20 May 2011 16:47:59 -0400</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/dead-island/</guid>
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    <item>
      <title>Dungeon Siege III</title>
      <link>http://www.productwiki.com/dungeon-siege-iii/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/dungeon_siege_iii-60-60.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;p&gt;Dungeon Siege III is an action/role-playing video game from the Square Enix company, developed in conjunction with Obsidian Entertainment. Functioning as a direct sequel to the Dungeon Siege II and the Dungeon Siege II: Broken World expansion, this game is set in the Kingdom of Ehb and revolves around the &amp;quot;10th Legion&amp;quot; regiment. Four main characters are available that each possess an exclusive set of weapons and attacks - &amp;quot;Lucas Montbarron&amp;quot; uses a combination of swords and shields, &amp;quot;Anjali&amp;quot; uses spears and shape-shifting techniques, &amp;quot;Reinhart Manx&amp;quot; uses short and long-range magic, and &amp;quot;Katarina&amp;quot; uses a variety of firearms. Players traverse landscapes in a &amp;quot;hack and slash&amp;quot; style protecting the kingdom while collecting loot and upgrades along the way. Co-operative gameplay is available in both online and offline forms, supporting up to four gamers (one of each character) at a time.&amp;nbsp;&lt;/p&gt;
&lt;h2&gt;Features&lt;/h2&gt;
&lt;ul&gt;
    &lt;li&gt;Available for PC (Windows 7/Vista/XP), Xbox 360 and Playstation 3 consoles&lt;/li&gt;
    &lt;li&gt;Functions as a sequel to Dungeon Siege II&lt;/li&gt;
    &lt;li&gt;Set in the &amp;quot;Kingdom of Ehb&amp;quot;&lt;/li&gt;
    &lt;li&gt;Onyx graphics engine&amp;nbsp;&lt;/li&gt;
    &lt;li&gt;Online and co-operative gameplay support for up to 4 players&amp;nbsp;&lt;/li&gt;
    &lt;li&gt;Four different playable characters - &amp;quot;Lucas Montbarron&amp;quot;, &amp;quot;Anjali&amp;quot; &amp;quot;Reinhart Manx&amp;quot; and &amp;quot;Katarina&amp;quot;&lt;/li&gt;
    &lt;li&gt;Large amount of upgradeable weapons and items&amp;nbsp;&lt;/li&gt;
    &lt;li&gt;Wide variety of specialized attacks&amp;nbsp;&lt;/li&gt;
&lt;/ul&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Fri, 20 May 2011 16:48:02 -0400</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/dungeon-siege-iii/</guid>
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    <item>
      <title>Kane &amp; Lynch 2: Dog Days</title>
      <link>http://www.productwiki.com/kane-lynch-2-dog-days/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/kane_lynch_2_dog_days-100-100.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;p&gt;&lt;br /&gt;
Kane &amp;amp; Lynch 2 is a third person action shooter by Io and Eidos Interactive, presented in a surveillance-camera visual style where players take control of Lynch, a self medicated psychopath who is partnered up with a calculating ex-mercenary.&amp;nbsp; Players must navigate the two anti-heroes through the Shanghai underworld after a deal goes wrong and the duo are forced to flee for their lives.&lt;br /&gt;
&lt;br /&gt;
This game is presented in a gritty style somewhat unique to the world of video games, and inspired by the user-generated era with documentary filmmaking, realism, and intensity in mind. The combat allows players to take cover and shoot at enemies with a variety of modern weapons whilst being supported by a human or computer controlled partner.&amp;nbsp; In addition to the story mode, players can play a variety of online co-op and competitive modes with various objectives.&amp;nbsp; This game has strong language and brutal violence.&lt;br /&gt;
&lt;br /&gt;
This game is a sequel to the successful Kane &amp;amp; Lynch: Dead Men and is available for Xbox 360, PS3, and PC.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&lt;/p&gt;
&lt;h2&gt;Features&lt;/h2&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;button-activated cover system&lt;/li&gt;
    &lt;li&gt;use enemies as human shields&lt;/li&gt;
    &lt;li&gt;highly detailed graphics and visual design&lt;/li&gt;
    &lt;li&gt;story and gameplay designed for both physical and psychological tension&lt;/li&gt;
    &lt;li&gt;2 player co-op as well as single player campaign&lt;/li&gt;
    &lt;li&gt;play in competition or co-operatively online with up to 12 players&lt;/li&gt;
    &lt;li&gt;various game modes including Arcade, Undercover Cop, Cops &amp;amp; Robbers, Fragile Alliance&lt;/li&gt;
    &lt;li&gt;emphasis on intensity, realism, and relentless action&lt;/li&gt;
    &lt;li&gt;free demo made available on Xbox Live, Playstation Network, and Steam as of July 27 2010&lt;/li&gt;
&lt;/ul&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Fri, 30 Jul 2010 17:25:28 -0400</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/kane-lynch-2-dog-days/</guid>
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      <title>Dragon Quest VIII: Journey of the Cursed King</title>
      <link>http://www.productwiki.com/dragon-quest-viii-journey-of-the-cursed-king/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/dragon_quest_viii_journey_of_the_cursed_king-100-100.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;div class=wiki&gt;Better known to American as Dragon Warrior 8, Dragon Quest VIII brings the long-running RPG series to the PlayStation 2 for the first time. In it, players are able to capture monsters that inhabit the battlefield. These beasts differ from the creatures you'd normally encounter in battles, as they have special names and abilities unique to them. Once a monster has been scouted, it's added to a growing arsenal of creatures that can then be assembled into teams of three for use as support characters in battle. Outside of using these monster teams in combat, players can also use them in Dragon Quest VIII's "Monster Battle Road" tournament grounds. Other new additions to the series include full day and night cycles for towns, first-person conversations, and the ability to look around the 3D environments.&lt;/div&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Wed, 21 Dec 2005 15:45:13 -0500</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/dragon-quest-viii-journey-of-the-cursed-king/</guid>
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    <item>
      <title>Front Mission Evolved</title>
      <link>http://www.productwiki.com/front-mission-evolved/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/front_mission_evolved-100-100.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;p&gt;Front Mission Evolved by Square Enix is the latest in the Front Mission sci-fi games franchise where players pilot and control giant humanoid mechs in combat.&amp;nbsp; It is a third person action shooter with emphasis on upgrades and customization of your robotic war machines, called wanzers.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
Players are able to switch between all three base types of wanzers and customize their weaponry, mobility, defensive capabilities, and paint jobs in order to optimize performance for each level or team they play on.&amp;nbsp; Front Mission Evolved also features a time-slowing gameplay mechanic that allows players to selectively slow down time to their advantage in combat.&amp;nbsp; This game eschews the traditional strategy elements of the Front Mission franchise for a more action oriented experience.&amp;nbsp; Certain sections of the game also require the pilot of the wanzers to leave their mechs and engage in combat on foot.&lt;br /&gt;
&lt;br /&gt;
Front Mission Evolved is available for XBox 360, PS3, PC, and has a single player story mode and online team multiplayer.&lt;br /&gt;
&amp;nbsp;&lt;/p&gt;
&lt;h2&gt;Features&lt;/h2&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;play in single player mode, solo online against other players, or in 4 on 4 online matchups&lt;/li&gt;
    &lt;li&gt;optimize your wanzer's mobility for each type of terrain you encounter&lt;/li&gt;
    &lt;li&gt;equip and customize four weapons per wanzer, such as shoulder mounted rockets and hand held machine guns&lt;/li&gt;
    &lt;li&gt;choose from hundreds of weapon and part combinations to build a wanzer suited to your play style&lt;/li&gt;
    &lt;li&gt;rich and immersive storyline&lt;/li&gt;
    &lt;li&gt;use the &amp;quot;E.D.G.E. System&amp;quot; to slow down time and gain combat advantage over enemies&lt;/li&gt;
    &lt;li&gt;exit your mech and use your pilot to explore the environments on foot&lt;/li&gt;
    &lt;li&gt;experience combat in various urban and rural battlefields&lt;/li&gt;
    &lt;li&gt;available for Xbox 360, PS3, or PC&lt;/li&gt;
    &lt;li&gt;available in stereoscopic 3D for Windows PC&lt;/li&gt;
&lt;/ul&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Fri, 30 Jul 2010 17:25:28 -0400</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/front-mission-evolved/</guid>
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    <item>
      <title>Nier</title>
      <link>http://www.productwiki.com/nier/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/nier-100-100.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;p&gt;Nier is a multi-platform game developed by Square-Enix, which follows the character Nier as he seeks to find a cure for a virus infecting his daughter.&amp;nbsp; This game is a hack-and-slash action game with RPG elements and takes place in a post apocalyptic fantasy setting.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
Nier uses his sword to deliver combo attacks on his enemies, and uses a sentient magical book called Grimoire to attack enemies with magic and projectiles.&amp;nbsp; Players can unlock new abilities, weapons, and power for Nier as they progress through the game.&amp;nbsp; Nier has gameplay moments and plot developments that are unusual and surprising and is supported by rich and layered soundtrack.&lt;br /&gt;
&lt;br /&gt;
Critics have stated that though Nier is intriguing and has an impressive soundtrack, it is too long and too repetitious, and the graphical quality is below average.&amp;nbsp; Nier is available for PS3 and Xbox 360.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;h2&gt;Features&lt;/h2&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;rich, twisting storyline&lt;/li&gt;
    &lt;li&gt;diverse and action packed gameplay&lt;/li&gt;
    &lt;li&gt;multiple weapons and magic spells to master&lt;/li&gt;
    &lt;li&gt;memorable and unique characters&lt;/li&gt;
    &lt;li&gt;upgrade your character with new weapons and abilities as the game progresses&lt;/li&gt;
    &lt;li&gt;use weapons for melee combat and magic to attack from a distance&lt;/li&gt;
    &lt;li&gt;cinematic event scenes expand and enrich the story&lt;/li&gt;
    &lt;li&gt;available for PS3 and XBox 360&lt;/li&gt;
&lt;/ul&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Fri, 30 Jul 2010 17:25:29 -0400</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/nier/</guid>
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    <item>
      <title>Final Fantasy XIII</title>
      <link>http://www.productwiki.com/final-fantasy-xiii/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/final_fantasy_xiii-100-100.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;p&gt;&lt;em&gt;Final Fantasy XIII&lt;/em&gt; is the thirteenth installment in the series of role-playing games developed by Square Enix. A North American release on PlayStation 3 and Xbox 360 is slated for Spring 2010. Previews depict a futuristic world as setting for the signature command-based battles that &lt;em&gt;Final Fantasy&lt;/em&gt; games have long featured. Players can give multiple commands each turn, and more powerful attacks become available as the player gets stronger. The interface has changed significantly since the game was first shown at E3 2006, and it remains one of the most anticipated console game releases of this generation.&lt;/p&gt;
&lt;h2&gt;Features&lt;/h2&gt;
&lt;ul&gt;
    &lt;li&gt;Active Time Battle system&lt;/li&gt;
    &lt;li&gt;Multiple commands per turn to form combos&lt;/li&gt;
    &lt;li&gt;Launch command enables mid-air combos&lt;/li&gt;
    &lt;li&gt;Summoned creatures&lt;/li&gt;
&lt;/ul&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Mon, 09 Jun 2008 07:29:57 -0400</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/final-fantasy-xiii/</guid>
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    <item>
      <title>Final Fantasy XII</title>
      <link>http://www.productwiki.com/final-fantasy-xii/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/final_fantasy_xii-100-100.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;p&gt; As war looms on the horizon, the mighty Archadian Empire begins a campaign to subjugate its neighbors. To Vaan, a young man living on the streets of Rabanastre, the Empire is a hated enemy who took the life of his brother. Planning on exacting revenge by breaking into the palace, Vaan gets more than he bargained for as he runs into Princess Ashe, the sole surviving heir to the Dalmascan throne. Together, the two embark on an incredible journey tracing the mysteries behind the Archadian Empire's invasion. &lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Once again taking RPG players beyond imagination, the twelfth Final Fantasy's gameplay features include the Active Dimension Battle system enabling players to move seamlessly between exploration and combat. Characters act according to an intricate &amp;quot;gambit&amp;quot; system of actions and reactions that you determine. As they fight, characters earn license points that can be spent to broaden their knowledge of magic, arms and armor. &lt;/p&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Wed, 06 Dec 2006 17:04:56 -0500</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/final-fantasy-xii/</guid>
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      <title>Supreme Commander 2</title>
      <link>http://www.productwiki.com/supreme-commander-2/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/supreme_commander_2-60-60.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;p&gt;Supreme Commander 2 is a real-time strategy (RTS) video game for the PC and XBox 360 that allows players to build armies of robotic soldiers and units and command them in combat against a computer or human opponent online.&amp;nbsp; Players choose one of three different factions to control at the beginning of the game, each with their own unique technology, units, and weaponry.&lt;br /&gt;
&lt;br /&gt;
Players start each mission building mass extractors and power generators to produce resources that allow you to construct and upgrade your army units and base.&amp;nbsp; Supreme Commander 2 is more user-friendly, less complex, and faster paced than its prequel, Supreme Commander.&amp;nbsp; You can research technology, and build, upgrade, and deploy units faster.&amp;nbsp; Players can build infantry, airborne, or navy units, as well as experimental heavy weapons such as large walking robots and nuclear missiles.&amp;nbsp; This game can be played single player against the computer but is designed primarily for multiplayer online.&lt;br /&gt;
&lt;br /&gt;
Supreme Commander 2 has received favourable ratings and is accessible to casual players, but might not satisfy hardcore RTS fans.&amp;nbsp; This game is available for PC, XBox 360, and in development for Mac OS X.&lt;br /&gt;
&amp;nbsp;&lt;/p&gt;
&lt;h2&gt;Feature&lt;/h2&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;play alone against computer or against 1 - 8 players online&lt;/li&gt;
    &lt;li&gt;choose one on one to four on four, or free for all in online play&lt;/li&gt;
    &lt;li&gt;three character driven story lines in single player game&lt;/li&gt;
    &lt;li&gt;command land, air, and naval units from three different army factions&lt;/li&gt;
    &lt;li&gt;research new technologies to create new military units and upgrade existing ones&lt;/li&gt;
    &lt;li&gt;unlock and build huge, devastating experimental units and weapons&lt;/li&gt;
    &lt;li&gt;streamlined resource and upgrade systems allow a deep but fast paced experience&lt;/li&gt;
    &lt;li&gt;intuitive command and deployment system allows you to keep track of several battles at once&lt;/li&gt;
    &lt;li&gt;strategic zoom and command interface make battle and building management easy&lt;/li&gt;
    &lt;li&gt;over 20 maps to wage war on&lt;/li&gt;
    &lt;li&gt;available for PC and XBox 360&lt;/li&gt;
&lt;/ul&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Fri, 30 Jul 2010 17:25:29 -0400</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/supreme-commander-2/</guid>
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      <title>Space Invaders Extreme 2</title>
      <link>http://www.productwiki.com/space-invaders-extreme-2/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/space_invaders_extreme_2-60-60.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;p&gt;&lt;strong&gt;Space Invaders Extreme 2&lt;/strong&gt; is a shooter style video game for the Nintendo DS that is a sequel to Space Invaders Extreme, which itself is based on the classic arcade game Space Invaders from 1978. Space Invaders Extreme 2 keeps the classic side-to-side shooter style and uses similar gameplay to its predecessor with weapon switching, Power Up, Fever Time, chaining, Bingo Fevers and more. The Power Up Feature which is comleted by shooting down four invaders of the same color, Bingo Fever is achieved by lighting up 2 squares in a row and Fever/Super Fever Time are bonus rounds to get bonus items.&amp;nbsp; The game also features Time Attack mode in which players try to beat levels as fast as possible and a Multiplayer Mode which lets you battle a friend using Nintonde DS Download or Nintendo Wi-Fi connection.&lt;/p&gt;
&lt;h2&gt;Specifications&lt;/h2&gt;
&lt;ul&gt;
    &lt;li&gt;Developer(s): Project Just&lt;/li&gt;
    &lt;li&gt;Publisher(s) Taito Corporation / Square Enix&lt;/li&gt;
    &lt;li&gt;Designer(s) Project Just&lt;/li&gt;
    &lt;li&gt;Series: Space Invaders&lt;/li&gt;
    &lt;li&gt;Engine: Space Invaders Extreme engine&lt;/li&gt;
    &lt;li&gt;Platform: Nintendo DS&lt;/li&gt;
    &lt;li&gt;Release date:
    &lt;ul&gt;
        &lt;li&gt;JA March 26, 2009&lt;/li&gt;
        &lt;li&gt;NA September 23, 2009&lt;/li&gt;
        &lt;li&gt;EU October 2, 2009&lt;/li&gt;
    &lt;/ul&gt;
    &lt;/li&gt;
    &lt;li&gt;Genre: shooter game&lt;/li&gt;
    &lt;li&gt;Mode(s): Single-player, multiplayer&lt;/li&gt;
    &lt;li&gt;Rating(s):
    &lt;ul&gt;
        &lt;li&gt;CERO: A&lt;/li&gt;
        &lt;li&gt;ESRB: E&lt;/li&gt;
    &lt;/ul&gt;
    &lt;/li&gt;
&lt;/ul&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Wed, 14 Oct 2009 15:41:47 -0400</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/space-invaders-extreme-2/</guid>
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      <title>Kingdom Hearts 2</title>
      <link>http://www.productwiki.com/kingdom-hearts-2/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/kingdom_hearts_2-60-60.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;The unlikely but successful collaboration between Square Enix and Disney Interactive returns in &lt;em&gt;Kingdom Hearts II&lt;/em&gt;; where a darkly-cloaked Mickey Mouse joins Donald, Goofy, and Sora as they continue their adventure into several popular Disney-inspired worlds. Battling against the Heartless once more, the dedicated group of friends now find themselves up against an all-new enemy threat -- a mummy-wrapped ruler of unknown origin. Also fresh to the series is a brand new meter known as the &amp;quot;Transformation Drive&amp;quot; that allows players to merge with other team members to create more powerful versions of themselves. New costume designs, improved camera controls, and the answer to lingering plot questions from the first game are also included.&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Mon, 03 Apr 2006 14:42:52 -0400</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/kingdom-hearts-2/</guid>
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      <title>Final Fantasy X</title>
      <link>http://www.productwiki.com/final-fantasy-x/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/final_fantasy_x-100-100.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;p&gt;The tenth installment of the RPG series Final Fantasy, and the first in the series to grace the Playstation 2.&amp;nbsp;This is the first game in the series to feature fully 3-D areas instead of pre-rendered backdrops, as well as the first to have voice-over actors for the character dialog. The story&amp;nbsp;centers around the seven main playable characters as they travel around the fantasy world of Spira on a&amp;nbsp;quest to defeat the evil monster Sin. &lt;br /&gt;
&amp;nbsp;&lt;/p&gt;
&lt;p&gt;The seven main playable characters&amp;nbsp;are Tidus, Yuna, Wakka, Kimahri, Lulu, Auron, and Rikku.&amp;nbsp;Each of the characters levels up individually using a sphere grid. Instead of just leveling up your characters stats after a set number of battles, you gain spheres and ability points which are used to move around the sphere grid. The grid is made up of hundreds of interconnecting nodes which several branching paths for each character. Each node has a different effect, such as learning a new magical spell or increasing you attack strength. Battles are turn based, meaning&amp;nbsp;each character (or monster)&amp;nbsp;takes turns performing an action (like attacking a monster or using a potion). You can only use three of the seven characters in battle, but you can swap them out for any of the&amp;nbsp;different characters mid-battle.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Tue, 05 Sep 2006 20:44:45 -0400</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/final-fantasy-x/</guid>
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      <title>Project Sylpheed</title>
      <link>http://www.productwiki.com/project-sylpheed/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/project_sylpheed-100-100.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;p&gt;&lt;span style="font-weight: bold;"&gt;Project Sylpheed&lt;/span&gt; is a truly three-dimensional space shooter from Game Arts and published by Square Enix that puts you and your wingmen in the middle of an intergalactic war. This game takes place in the 27th century where humans have colonized many planets and solar systems. Over time the central Earth government grows corrupt with the colonies forming a rebellion and fighting back. You play the role of Katana Faraway who is part of the Terra Central Air Force (T.C.A.F) as you defend Earth's government from rebel forces. The game plays similar to the Wing Commander series of games as you have total freedom in movement utilizing your weapons to destroy enemy ships and protect your allies.&lt;/p&gt;
&lt;p&gt;With a heavy emphasis on story, the game takes place over the course of 16 stages with real-time and computer generated sequences intermixed throughout. Following the mission briefing you have the option to develop new weapons and equip them onto your ship. Weapons come in a few standard categories, each with its own strengths and weaknesses for particular situations.&lt;/p&gt;
&lt;p&gt;The main gameplay portion of the game is extremely complex with hundreds of space ships on the battle field and dozens of icons on your screen at any one time. Managing all of this information is accomplished through the sophisticated Heads-Up-Display (HUD), and advanced controls. Normal flying is achieved by a combination of the left and right triggers to control speed, with the left analog stick controlling your ship's direction. &lt;br /&gt;&lt;/p&gt;
&lt;p&gt;The advanced controls let you perform complicated maneuvers such as 180 degree turns, matching your enemy speed, and automatic target tracking. You also have access to a 3-level super move ranging from unleashing a barrage of missiles and shots to slowing down time to take enemies out.&lt;/p&gt;
&lt;p&gt;Project Sylpheed is the first 3D game in the series that was originally started in the 8-bit era as a top-down shoot-em-up. This game is also the first Xbox 360 exclusive title published by Square Enix.&lt;/p&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Mon, 16 Jul 2007 12:17:50 -0400</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/project-sylpheed/</guid>
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      <title>Final Fantasy Crystal Chronicles: Echoes of Time</title>
      <link>http://www.productwiki.com/final-fantasy-crystal-chronicles-echoes-of-time/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/final_fantasy_crystal_chronicles_echoes_of_time_1-60-60.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;p&gt;Final Fantasy Crystal Chronicles: Echoes of Time is an action RPG video game developed and published by Square Enix on March 27th of 2009 for Nintendo DS &amp;amp; Nintendo Wii. It features a revolutionary &amp;lsquo;Cross Platform System&amp;rsquo; Pollux Engine that makes gameplay between Wii and DS possible via wireless communication. This allows gamers to play with their friends on a local network, or login via Wi-Fi and play with anybody in the world. As for the storyline, Echoes of Time is essentially a coming-of-age story involving a young hero who leaves his hometown in search of a cure for what turns out to be an ancient disease. The player has an option of choosing from one of four different tribes, such as the &amp;ldquo;sword-swinging Clavats&amp;rdquo; or &amp;ldquo;spell-casting&amp;rdquo; Yukes. Final Fantasy Crystal Chronicles: Echoes of Time retails for $39.99.&lt;/p&gt;
&lt;h2&gt;Features&lt;/h2&gt;
&lt;ul&gt;
    &lt;li&gt;Pollux System&lt;/li&gt;
    &lt;li&gt;Multiplayer via LAN or Wi-Fi&lt;/li&gt;
    &lt;li&gt;Coming-of-Age Story&lt;/li&gt;
    &lt;li&gt;Four Tribes&lt;/li&gt;
    &lt;li&gt;Four Characters&lt;/li&gt;
    &lt;li&gt;Available for the Nintendo Wii and Nintendo DS consoles&lt;/li&gt;
&lt;/ul&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Mon, 23 Mar 2009 17:55:24 -0400</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/final-fantasy-crystal-chronicles-echoes-of-time/</guid>
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      <title>Star Ocean: The Last Hope</title>
      <link>http://www.productwiki.com/star-ocean-the-last-hope/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/star_ocean_the_last_hope-60-60.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;p&gt;Star Ocean: The Last Hope is a role-playing game with a real-time battle engine developed by tri-ACE and published by Square Enix on February 24th, 2009 for the Xbox 360. A continuation of the Star Ocean series, Star Ocean: The Last Hope utilizes a real-time battle system like its predecessors, but adds along a Rush gauge for pre-emptive attacks, not to mention a Sight in/Sight out system for counterattacks. In fact, The Last Hope features a team-oriented battle system with 4 party members. Plus, The Last Hope is the first game in the Star Ocean series to allow users to control their own ship and even jump through the &amp;lsquo;star ocean&amp;rsquo; by jumping along planets. Last, the Last Hope is a &amp;lsquo;prequel&amp;rsquo; to its predecessors in that its based between AD 2064 and AD 2074. The Star Ocean: The Last Hope retails for $59.99.&lt;/p&gt;
&lt;h2&gt;Features&lt;/h2&gt;
&lt;ul&gt;
    &lt;li&gt;Role Playing&lt;/li&gt;
    &lt;li&gt;Real-Time Battle System&lt;/li&gt;
    &lt;li&gt;Rush Gauge&lt;/li&gt;
    &lt;li&gt;Sight in/Sight out System&lt;/li&gt;
    &lt;li&gt;Team-Oriented Battle&lt;/li&gt;
    &lt;li&gt;4 Party Members&lt;/li&gt;
    &lt;li&gt;Ship Control&lt;/li&gt;
    &lt;li&gt;Star Ocean Navigating&lt;/li&gt;
    &lt;li&gt;ESRB Rating: T (Teens)&lt;/li&gt;
&lt;/ul&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Wed, 11 Feb 2009 17:21:21 -0500</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/star-ocean-the-last-hope/</guid>
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      <title>Final Fantasy III</title>
      <link>http://www.productwiki.com/final-fantasy-iii/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/final_fantasy_iii-60-60.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;The first time Final Fantasy III has reached the U.S, it has recieved a complete 3-D makeover exclusively for the Nintendo DS. It controls and plays like the RPG's of old, and is the first Final Fantasy game to use the Job System. There are four members in your party, each can choose from one of 23 jobs (some exclusive to this remake). The touch screen can be used to control every aspect of the game if you want, you can still use the buttons though.&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Wed, 31 Jan 2007 11:09:51 -0500</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/final-fantasy-iii/</guid>
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    <item>
      <title>Egg Monster Hero</title>
      <link>http://www.productwiki.com/egg-monster-hero/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/egg_monster_hero-100-100.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;p&gt;Control egg monsters using the stylus as you battle the enemies egg monsters on a set playing field. The top screen shows the monsters battle it out, while the bottom shows the playing field and command options. Based on Square Enix's Hanjuku Hero series.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Storyline:&lt;/strong&gt; You control the Lord of the Almamoon Kindgdom, who has the power to summon powerful creatures&amp;nbsp;using his magical egg. Sebastian, the Lord's minister and educator, finds that the Lord is slacking off due to the lack of danger in the Kingdom. So Sebastian takes him to an island to train him back into shape in case evil comes to plauge the Kingom again. Unknown to them, evil is in fact brewing, trouble is heading there way.&lt;/p&gt;
&lt;p&gt;The game is still set to be released in North America, but no date has been set. Must be imported from Japan.&lt;/p&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Sun, 25 Feb 2007 18:09:47 -0500</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/egg-monster-hero/</guid>
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    <item>
      <title>Grandia III</title>
      <link>http://www.productwiki.com/grandia-iii/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/grandia_iii-60-60.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;&lt;div class=wiki&gt;The Grandia series continues, with Gamearts developing and former rival Square Enix publishing. Grandia III takes the adventure to the skies, putting you in the role of Yuuki, a young man with dreams of flying his own plane. Early on in the game, he does just that and, with his youthful mother Miranda at his side, he comes into contact with a girl called Alpheena. The pseudo real-time Ultimate Action Battle system returns, complete with new aerial finishing moves.&lt;/div&gt;&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Mon, 20 Feb 2006 16:29:36 -0500</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/grandia-iii/</guid>
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      <title>Final Fantasy XI</title>
      <link>http://www.productwiki.com/final-fantasy-xi/</link>
      <description>&lt;img src="http://images.productwiki.com/upload/images/no_photo_available8b2f4703c5b543c09479749dbe3099c6-60-60.jpg" border=0 style="float: left; margin-right: 10px;"/&gt;the legendary Final Fantasy series embarks on an entirely new adventure where players from around the world are able to join forces for an online RPG quest. Players from around the world control the fate of the world of Vana'diel as they volunteer for missions to defend its nations and people. Customizable characters allow players to tailor physical attributes and skills to suit individual tastes. Adventures span over 100 different areas such as mountains, deserts, oceans, castles and dungeons. Environments take on a life of their own as time and weather constantly change. Fight, explore, email and chat with other people from around the world.&lt;div style="clear: both;"&gt;&amp;nbsp;&lt;/div&gt;</description>
      <pubDate>Mon, 23 Oct 2006 16:37:48 -0400</pubDate>
      <guid isPermaLink="true">http://www.productwiki.com/final-fantasy-xi/</guid>
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