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    <item>
      <title>sputz844 updated 3 products</title>
      <link>http://www.productwiki.com/sputz844/#item-369219</link>
      <description>&lt;div&gt;&lt;p&gt;1. updated &lt;a href="/ibuypower-gamer-extreme-ko-969/"&gt;iBUYPOWER Gamer Extreme KO-969&lt;/a&gt; - &lt;em&gt;June 14, 2009 at 10:38 pm&lt;/em&gt;&lt;/p&gt; &lt;img src="http://images.productwiki.com/upload/images/ibuypower_gamer_extreme_ko_969-75-75.jpg" border="0"/&gt;&lt;ul&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;components are not custom built, can be used in future builds if desired&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;decent components capable enough for the majority of gamers&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;affordable price for a gaming machine&amp;quot;&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;&lt;p&gt;2. updated &lt;a href="/cryostasis-sleep-of-reason/"&gt;Cryostasis: Sleep of Reason&lt;/a&gt; - &lt;em&gt;June 14, 2009 at 10:36 pm&lt;/em&gt;&lt;/p&gt; &lt;img src="http://images.productwiki.com/upload/images/cryostasis_sleep_of_reason-75-75.jpg" border="0"/&gt;&lt;ul&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;stunning visuals - excellent use of atmospheric visual effects&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;independent game from Russia&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;PhysX support&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Mental Echo feature original &amp; unique&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;submersive gameplay experience&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;intense combat experience&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;love-it or hate-it kind of game&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;system intensive - requires relatively powerful hardware&amp;quot;&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;&lt;p&gt;3. updated &lt;a href="/google-chrome/"&gt;Google Chrome&lt;/a&gt; - &lt;em&gt;June 14, 2009 at 10:32 pm&lt;/em&gt;&lt;/p&gt; &lt;img src="http://images.productwiki.com/upload/images/google_chrome_logo-75-75.jpg" border="0"/&gt;&lt;ul&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Does better than IE, Safari on the Acid3 compliance test (passes both Acid2 and Acid1)&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;this is a great tool !&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Useful tick-marks show up in scrollbar when searching a large web page
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;You can assign keyboard shortcuts to your custom search engines to quickly search using the omnibar
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Adapted best to Google Applications&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Has an "awesome bar" like Firefox
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Drag and drop of tabs into new or existing windows is well done
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Seemless transition from Firefox with importing
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Autocomplete in the omnibar without using arrow keys
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Includes some Safari-esque UI niceities like resizable input boxes
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Integrated search box into the location bar
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Multi-threaded application architecture&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Open-source&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Includes "Task Manager" utility to see what web pages/plugins/tabs are using what resources&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Very fast startup time
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Very clean interface
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Extremely fast web-browsing
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;No clutter on the screen, very open and clean&lt;/em&gt;&lt;/li&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;has incognito mode which does not save any cookies&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;</description>
      <pubDate>Sun, 14 Jun 2009 22:38:11 -0400</pubDate>
      <author>sputz844</author>
      <guid isPermaLink="true">http://www.productwiki.com/sputz844/#item-369219</guid>
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    <item>
      <title>sputz844 updated 5 products</title>
      <link>http://www.productwiki.com/sputz844/#item-368923</link>
      <description>&lt;div&gt;&lt;p&gt;1. updated &lt;a href="/vizio-vp50/"&gt;Vizio VP50&lt;/a&gt; - &lt;em&gt;June 14, 2009 at 12:40 am&lt;/em&gt;&lt;/p&gt; &lt;img src="http://images.productwiki.com/upload/images/vizio_vp50-75-75.jpg" border="0"/&gt;&lt;ul&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;costs as much to fix as to buy it&lt;/em&gt;&lt;/li&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;Cheap&lt;/em&gt;&lt;/li&gt; &lt;li&gt;tapped as "have it"&lt;/li&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;Terrible customer service&lt;/em&gt;&lt;/li&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;Broke at 18 months&lt;/em&gt;&lt;/li&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;Will break&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Pretty heavy for its class&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Runs slightly hot&amp;quot;&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;&lt;p&gt;2. updated &lt;a href="/metal-gear-solid-4-guns-of-the-patriots/"&gt;Metal Gear Solid 4: Guns of the Patriots&lt;/a&gt; - &lt;em&gt;June 14, 2009 at 12:36 am&lt;/em&gt;&lt;/p&gt; &lt;img src="http://images.productwiki.com/upload/images/metal_gear_solid_4_guns_of_the_patriots-75-75.jpg" border="0"/&gt;&lt;ul&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;Fantastic graphics&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;Satisfying conclusion&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;You start empathizing with the characters, which is unusual for a video game
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;The game rewards you with tangible items for taking the more difficult stealth style
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Weapon upgrade/modification system is surprisingly useful
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;Weapon upgrade/modification system is surprisingly useful
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;A good number of different locations that look and feel very different
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Too many cutscenes in the beginning
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Not available on the PC.&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Don't care about a lot of characters
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;Story-line is too complicated and convoluted 
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;At the beginning the cutscenes interrupt gameplay too much
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Core gameplay feels too repetitive
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Gameplay hasn't changed enough for modern standards&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Cinematics can be very long, especially later on in the game&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Installing the game before each act is annoying
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Stress/Psyche meter doesn't impact gameplay at all
&amp;quot;&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;&lt;p&gt;3. updated &lt;a href="/littlebigplanet/"&gt;LittleBigPlanet&lt;/a&gt; - &lt;em&gt;June 14, 2009 at 12:34 am&lt;/em&gt;&lt;/p&gt; &lt;img src="http://images.productwiki.com/upload/images/littlebigplanet-75-75.jpg" border="0"/&gt;&lt;ul&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;Unprecedented character control&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;user created content can be shared online&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;SackBoys are cute, and making them dance is fun
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;You can take other people's machines and use them in your own levels
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Unprecedented level of creation tools at your disposal
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;A very strong and active community will make some great/beautiful levels
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;game won't get boring as fast with the latest-and-greatest levels updated constantly&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;The game's included 20 levels are themselves very well made
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Great sound track&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;most advanced physics engine to date&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;Limited to recreating 8-bit level games
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;Bias towards the create side of things at the expense of "play"
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;Limited to 2D perspective&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;cannot download game photos/screenshots to a PC&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;A lot of levels start to look and feel the same pretty quickly
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;The 3-level plane switching can be cumbersome
&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;PS3 only&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;PS3 only&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;PS3 only&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;Jumping mechanics are floaty
&amp;quot;&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;&lt;p&gt;4. updated &lt;a href="/call-of-duty-world-at-war/"&gt;Call of Duty: World at War&lt;/a&gt; - &lt;em&gt;June 14, 2009 at 12:32 am&lt;/em&gt;&lt;/p&gt; &lt;img src="http://images.productwiki.com/upload/images/call_of_duty_world_at_war-75-75.jpg" border="0"/&gt;&lt;ul&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;Doesnt live up to call of duty 4&lt;/em&gt;&lt;/li&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;choppy body animations&lt;/em&gt;&lt;/li&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;WW2 AGAIN!!!!&lt;/em&gt;&lt;/li&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;Very choppy multiplayer&lt;/em&gt;&lt;/li&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;Nazi Zombies gets real old real fast&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;excellent ending&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;(Online) You unlock guns and special abilities as you play and rank up. Making the game playable for much longer&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;(Online) You unlock guns and special abilities as you play and rank up. Making the game playable for much longer&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;Great killing Zombie level&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;great voice acting&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;exciting single player
 campaigns - become both an American and Russian war hero and help win the war against Japan and Germany
 &amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;unbelievable realism, explosions, environment, character movement and modeling are all
 so lifelike&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;single player campaign ends too soon - feels like a very short game&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Nazi Zombies can only be played two-player co-op locally&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;simple gameplay - gets very tiring&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;very little single player replay value&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;To easy to be shot through walls/cover (PC)&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;does not allow split-screen in LAN games&amp;quot;&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;&lt;p&gt;5. updated &lt;a href="/crysis/"&gt;Crysis&lt;/a&gt; - &lt;em&gt;June 14, 2009 at 12:27 am&lt;/em&gt;&lt;/p&gt; &lt;img src="http://images.productwiki.com/upload/images/crysis_1-75-75.jpg" border="0"/&gt;&lt;ul&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;Will not dissapoint&lt;/em&gt;&lt;/li&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;Graphics&lt;/em&gt;&lt;/li&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;Innovative&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Arguably best PC Game graphics ever&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Great replay value&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Fantastic story line&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Crysis suit wonderfully implemented&amp;quot;&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;</description>
      <pubDate>Sun, 14 Jun 2009 00:40:08 -0400</pubDate>
      <author>sputz844</author>
      <guid isPermaLink="true">http://www.productwiki.com/sputz844/#item-368923</guid>
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