<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="2.0">
  <channel>
    <title>TonyHoyle - ProductWiki</title>
    <language>en-us</language>
    <link>http://www.productwiki.com/tonyhoyle/</link>
    <description>Activity feed</description>
    <item>
      <title>TonyHoyle updated Grand Theft Auto 4</title>
      <link>http://www.productwiki.com/tonyhoyle/#item-147113</link>
      <description>&lt;div&gt;&lt;p&gt;&lt;em&gt;May 3, 2008 at 6:15 pm&lt;/em&gt;&lt;/p&gt; &lt;img src="http://images.productwiki.com/upload/images/grand_theft_auto_4_1-75-75.jpg" border="0"/&gt;&lt;ul&gt; &lt;li&gt;tapped as "have it"&lt;/li&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;Most buildings and objects can't be used&lt;/em&gt;&lt;/li&gt; &lt;li&gt;new pro/con: &lt;em class="new"&gt;Linear storyline&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Rockstar never talks about a PC release until a year after the consoles.&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Some people with certain models of the PS3 can't get past the initial cutscene&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Bad shadow dithering on Xbox 360 version&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Lower resolution and blurry image on the PS3 version&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;Framerate issues&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Cars can be difficult to control&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Awkward camera control&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Limited co-op gametypes&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;Incredible soundtrack&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;New wanted system much better, no need for Pay 'N Spray&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;In-game cell phone is absolute genius&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;Characters in the game have a quality about them that makes you care for what happens&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;Over the shoulder aiming works perfect&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;Deep hand-to-hand combat system&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;Seamless multiplayer&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;Excellent graphics (every version gets better)&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;A city that feels more "alive"&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;agreed: &lt;em class="statement"&gt;&amp;quot;Emergent physics system and animation with Endorphin&amp;quot;&lt;/em&gt;&lt;/li&gt; &lt;li&gt;disagreed: &lt;em class="statement"&gt;&amp;quot;Storyline or freeform abilities&amp;quot;&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;</description>
      <pubDate>Sat, 03 May 2008 18:15:32 -0400</pubDate>
      <author>TonyHoyle</author>
      <guid isPermaLink="true">http://www.productwiki.com/tonyhoyle/#item-147113</guid>
    </item>
    <item>
      <title>TonyHoyle joined the site </title>
      <link>http://www.productwiki.com/tonyhoyle/#item-166762</link>
      <description>&lt;div&gt;&lt;p&gt;&lt;em&gt;May 3, 2008 at 5:23 pm&lt;/em&gt;&lt;/p&gt;&lt;/div&gt;</description>
      <pubDate>Sat, 03 May 2008 17:23:19 -0400</pubDate>
      <author>TonyHoyle</author>
      <guid isPermaLink="true">http://www.productwiki.com/tonyhoyle/#item-166762</guid>
    </item>
  </channel>
</rss>
