85
UFC: Undisputed 2010
$60.00
Released May, 2010
The Pros:Additional modes including large events with downloadable cards (to mirror real live UFC events), title / title defense. New online component - allows you to create camps and train with those in your camp to further enrich your single player experience. Available for the PS3, Xbox 360 and eventually the PSP.
The Cons:Ground, submission and clinch game still needs work. Only the second release for the franchise - a huge improvement over 2009, although still very far from perfect.
UFC: Undisputed 2010 is the second game in THC's UFC series that replicates the world of an Ultimate Fighter. In the game you can play a one-on-one multiplayer at either home or online, as well as playing an individual story mode.
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The game is available on three different platforms as of May 25, 2010: XBox 360, Playstation 3, and the PSP. The game also includes many different gameplay abilities and features, not found in the original UFC: Undisputed.
In Story Mode, you custom design your character and then shape him into an ultimate fighting machine as the years pass. You can now choose specific streams of fighting to focus on, such as Karate, Greco-Roman wrestling and Sambo fighting styles. Also new to this sequel, is the ability to use cage walls, special finish moves, and improved controls for ground grappling. And with professional octagon announcers like Bruce Buffer describing the play-by-play, the game attempts to recreate the feeling of a live pay-per-view event.
Key Features
- 2-person gameplay at home or online
- multiplayer online
- story mode that spans 12 years
- customizable character
- available on XBox 360, PS3, or PSP
- includes play-by-play from Bruce Buffer and Joe Rogan
- includes interviews, cut-scenes and weigh-ins in between gameplay
- game affected by moral decisions you have to make
- large fighter roster
User Reviews (1)
Pros & Cons
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additional modes including large events with downloadable cards (to mirror real live UFC events), title / title defense
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1
new online component - allows you to create camps and train with those in your camp to further enrich your single player experience
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available for the PS3, Xbox 360 and eventually the PSP
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additional polish / added depth to career mode over the previous game - interviews, weigh-ins, cutscenes
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CPU vs CPU for filling in a broadcast without having to fight each matchup yourself
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12-year career mode with fighter aging
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moral decisions in career mode affect overall gameplay - make friends and enemies, excite the crowd
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intelligent 'game is watching you' engine - commentators and AI opponents are aware of your fighting style, announce and attempt to counter appropriately
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even bigger fighter roster than the first game - which had an impressive roster to begin with
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much improved gameplay over the original - faster overall, better transitions, more complex positioning, every fighter can use every move etc...
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improved graphics - better modeling / transition animation
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ground, submission and clinch game still needs work
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only the second release for the franchise - a huge improvement over 2009, although still very far from perfect
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